AA BUILDS

N.B The Crusader AA lines requires 1AA to start it hence 52AA when there are only 51AA allocated.

The Soloer
    This build is all about surviving each fight in a solo fight. Heals and DPS are used to help you level up to grouping and raiding levels where you will probably want to respec. Once shield effectiveness is gained shields are a must to surviving tough encounters. I would mix and match between Paladin and Crusader depending on your gear and stats, but generally would upgrade Paladin AA before Crusader AA.

Paladin (35 AA)
     Healing (14) - Single Heal (5), Self Ward (5), LoH (4)
     Hero (21) - Lifetap (5), Group WIS (5), HP buff (5), Group hate transfer (5), Shield effectiveness (1)
Crusader (50 AA)
     Strength (4,4,4) - 16 STR (4), Haste Attack (4), Permanent Haste(4)
     Stamina (4,4,4,8,2) - 20 STA (4), AoE attack (4), Melee Crit Chance (4), +%HP (8), Invulnerability (2)
     Agility (4,1) - 24 AGI (4), Teleport attack (1)
     Inteligence (4,4,4) - 32 INT (4), Magic Attack (4), Magic Crits (2)

The Raider (Main Tank - Max Durability)
    This build is better with a great DPS weapon as it utilizes the 40% AoE Autoattack Trample skill. The Crusader AAs add Agility (avoidance) and Stamina (HP) as well as Defense, HP and AoE for hate. The Paladin AAs add HP, Group Hate transfer and Wraths for maximum aggro.

Crusader (50 AA)
     Stamina (4,4,8,7,2) - 20 STA (4), AoE attack (4), Melee Crit Chance (8), +%HP (7), Invulnerability (2)
     Agility (4,4,8,8) - 24 AGI (4), Teleport attack (4), Trample (8), Defense and Knockdown Immunity (8)
Paladin (42 AA)
     Hero (21) - Lifetap (5), Group WIS (5), HP buff (5), Group hate transfer (5), Shield effectiveness (1)
     Wraths (21) - AoE Lifetap (3), Group Debuff (3), AoE attack (4), AoE attack and debuff (3), Group attack (3), AoE DoT (4), Smite Evil (1)

The Raider (Secondary Tank - Max Aggro)
    This build is for maximum aggro and DPS used for off-tanking mobs that can't be mezzed or haven't been mezzed yet. In a group it is more about killing the mob fast than surviving the fight. It also relies on heavily on Wraths, but the Crusader AAs uniques are never used.

Crusader (49 AA)
     Stamina (4,4,8) - 20 STA (4), AoE attack (4), Melee Crit Chance (8)
     Agility (4,4,8) - 24 AGI (4), Teleport attack (4), Trample (8)
     Inteligence (4,4,8) - 24 AGI (4), Magic attack (4), Magic Crit Chance (8)
Paladin (42 AA)
     Hero (21) - Lifetap (5), Group WIS (5), HP buff (5), Group hate transfer (5), Shield effectiveness (1)
     Wraths (21) - AoE Lifetap (3), Group Debuff (3), AoE attack (4), AoE attack and debuff (3), Group attack (3), AoE DoT (4), Smite Evil (1)

The Raider (Utility)
    Coming soon... pretty much heals, buffs and Rez upgrades.

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