| N.B The Crusader AA lines requires
1AA to start it hence 52AA when there are only 51AA allocated.
The Soloer
This build is all about surviving
each fight in a solo fight. Heals and DPS are used to help you level
up to grouping and raiding levels where you will probably want to
respec. Once shield effectiveness is gained shields are a must to
surviving tough encounters. I would mix and match between Paladin
and Crusader depending on your gear and stats, but generally would
upgrade Paladin AA before Crusader AA.
Paladin (35 AA)
Healing (14) - Single Heal (5), Self Ward
(5), LoH (4)
Hero (21) - Lifetap (5), Group WIS
(5), HP buff (5), Group hate transfer (5), Shield effectiveness
(1)
Crusader (50 AA)
Strength (4,4,4) - 16 STR (4), Haste
Attack (4), Permanent Haste(4)
Stamina (4,4,4,8,2) - 20 STA (4), AoE attack
(4), Melee Crit Chance (4), +%HP (8), Invulnerability (2)
Agility (4,1) - 24 AGI (4), Teleport attack
(1)
Inteligence (4,4,4) - 32 INT (4), Magic
Attack (4), Magic Crits (2)
The Raider (Main Tank - Max Durability)
This build is better with a great DPS weapon
as it utilizes the 40% AoE Autoattack Trample skill. The Crusader
AAs add Agility (avoidance) and Stamina (HP) as well as Defense, HP
and AoE for hate. The Paladin AAs add HP, Group Hate transfer and
Wraths for maximum aggro.
Crusader (50 AA)
Stamina (4,4,8,7,2) - 20 STA (4), AoE attack
(4), Melee Crit Chance (8), +%HP (7), Invulnerability (2)
Agility (4,4,8,8) - 24 AGI (4), Teleport
attack (4), Trample (8), Defense and Knockdown Immunity (8)
Paladin (42 AA)
Hero (21) - Lifetap (5), Group WIS (5),
HP buff (5), Group hate transfer (5), Shield effectiveness (1)
Wraths (21) - AoE Lifetap (3), Group Debuff
(3), AoE attack (4), AoE attack and debuff (3), Group attack (3),
AoE DoT (4), Smite Evil (1)
The Raider (Secondary Tank - Max Aggro)
This build is for maximum aggro and DPS used
for off-tanking mobs that can't be mezzed or haven't been mezzed yet.
In a group it is more about killing the mob fast than surviving the
fight. It also relies on heavily on Wraths, but the Crusader AAs uniques
are never used.
Crusader (49 AA)
Stamina (4,4,8) - 20 STA (4), AoE attack
(4), Melee Crit Chance (8)
Agility (4,4,8) - 24 AGI (4), Teleport
attack (4), Trample (8)
Inteligence (4,4,8) - 24 AGI (4), Magic
attack (4), Magic Crit Chance (8)
Paladin (42 AA)
Hero (21) - Lifetap (5), Group WIS (5),
HP buff (5), Group hate transfer (5), Shield effectiveness (1)
Wraths (21) - AoE Lifetap (3), Group Debuff
(3), AoE attack (4), AoE attack and debuff (3), Group attack (3),
AoE DoT (4), Smite Evil (1)
The Raider (Utility)
Coming soon... pretty much heals, buffs and
Rez upgrades.
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